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Buster
Time Digest
At
least We're
Trying
Yes,
Buster Time Digest, the last refuge of the Wrestling of the Damned - misfit
cards that aren't provocative enough to warrent a full-on review, single
matches that don't have the required amount of Cognitive Meat on their
Structural Bones to make a full review out of, and...everything else.
It is, in short, "everything else" that comes down the pipe.
And rather than let all those hours of couch-sitting go to waste, We,
the Resourceful Lads of BTM, created the Digest. It'll be a one-a-month
thing, and god only knows what'll be in it.
IWA
Lt. Heavyweight Tournament
by Brendan "Shaddax"
Welsh-Balliett
IWA
is one of the two largest promotions in Puerto Rico, along with WWC; run
by Victor Quinones, they've developed the promotional strategy of regularly
supplementing their standard crews with internationally renowned talent.
Usually, this means various developmental talents and the occasional star
from the WWF, via IWA's copromotional/developmental deal with McMahon-land.
But for this tour, dating from 1998, the idea was to stage that staple
of Japanese feds and indy promotions worldwide, from ECWA to Big Japan,
and now the IWA, the juniors tournament. Fortunately, IWA knew what they
were doing: talents included for this tour numbered Tajiri, Super Crazy,
Chris Daniels, Tiger Mask IV, The Great Sasuke, Reckless Youth, TAKA Michinoku,
Alexander Otsuka, Mr. Aguila (Essa Rios), and Jeff Hardy among their number.
1.
The tape (which is a compilation of TV matches) kicks off with a battle
royal under Royal Rumble rules, the winner to receive a bye into the
quarterfinals of this shindig. Tajiri and Super Crazy start and do their
usual nifty work, focusing on the mat due to the rules; Tajiri here is
still wearing his old short shorts, for reference. Chris Daniels and Aguila
are the second two in and each do some nice work with the ECW ex-pats.
This is really the best part of this match, as after this, various crappy
Puerto Rican workers with whom I'm not familiar are fed in, dragging the
thing down. In general, I'm not really sure who thought that a battle
royal was the best use of juniors; by their nature the stipulations eliminate
much of the swift wrestling and highflying which separate the juniors
style and define it as something legitimate in and of itself, apart from
the heavyweights. This match is basically just another brawl, this time
featuring small guys; it's a perfectly acceptable one, **1/2-ish,
but really a waste of the available talent. Tajiri eliminates an IWA worker
for the win.
2.
Danny Boy vs. Pablo Marquez Yes, that's ECW's Pablo; Danny Boy is
just another IWA guy, none of whom are exactly world famous as Jrs. workers
are concerned. This match basically sucks, as while Pablo tries his heart
out and Danny Boy actually hits an (admittedly ugly) tope, the suck factor
of the obese Danny is just too strong. Indeed, the thing ends quickly
as Marquez suffers a leg injury off the tope and has to forfeit. Blah.
½*.
3.
Chris Daniels vs. Pepe Prado It's easy to forget, what with his status
as Indy Workrate Hero, that Chris Daniels actually has a huge store of
charisma and a great black priest gimmick; it makes his continued lack
of major league employment all the more puzzling, once you watch him in
action and realize just how WWF-ready he was even three years ago. This
match is essentially competent indy fare, as they (by which I mean Daniels,
who carries the match) utilize a lucha-inflected US pro moveset with very
little build (Daniels is showboating after the Angel's Wings, three minutes
in) to create a slightly glorified 1st hour Raw match. Daniels reverses
a quebradora to the Last Rites for the win in about 5 minutes. **.
4.
Reckless Youth vs. TAKA Michinoku This match, like the preceding,
is in essence a sort of Raw match with little build and a quick start,
though this is more Mpro-inflected than lucha due to the insertion of
TAKA; the indies influence remains with Youth's presence. Both men run
through some nice offensive spots, TAKA with a snapmare/dropkick combo
and a Bronco Buster, and Youth with a headscissors and a somersault tope
among others. And all of a sudden, that's the match, as TAKA hits a leg
lariat and gets the 3 count, even though Youth kicks out. A blown finish,
4 ½ minutes of ring time, and a match of nothing but spots does not make
me happy, especially given what this could have been. * ¾.
5.
Alexander Otsuka vs. Mr. Aguila WOW, who the HELL booked these guys
against each other? Otsuka is a shoot-style worker and occasional legit
shooter notable for his work with Battlarts and Pride, and Aguila is a
complete lucha-style performer, so much so that even three years with
the WWF hasn't really changed him stylistically. Aguila makes me laugh
to start by mocking Otsuka with the Karate Kid crane pose, then Otsuka
makes me laugh even harder by punching Aguila in the mouth about 12 times,
then kneeing him in the head, then choking him with the bottom rope. Do
NOT mock that man's technique. Outsuka oddly spends a great deal of time
playing to the fans, notable mostly for the fact that to my knowledge
Otsuka speaks neither English nor Spanish to any great degree, yet is
successful in getting good crowd heat; something to be said for innate
charisma, I guess. The match itself is the sort of slightly amusing train
wreck you'd expect out of two talented workers who really have no idea
what to do with each other, as they each sort of randomly decide to pull
out moves on each other (Aguila with a powerbomb, Otsuka with a giant
swing) without ever establishing any real flow. Still, natural talent
counts for something, as they manage to flop and stumble their way to
a thoroughly OK little match in the **-ish range, before Aguila
takes it with a Firebird splash in about 6 or 7 minutes. Chiefly interesting
in a "THOSE two guys wrestled each other?" sort of way.
5.
Tiger Mask IV vs. Great Sasuke Clipped. I hate the IWA. What's shown
is very much a by-the-numbers Mpro singles match without much of a mat
build (presumably what was clipped) from two talented workers who aren't
doing much out of the ordinary. Further causing me annoyance, this is
booked to be a double count out after a Sasuke somersault tope, taking
both men out of the tournament. Mailed in, stupid finish. *, and
a huge disappointment considering the matches these two should have with
each other.
6.
Jeff Hardy vs. Super Crazy This bizarre grab bag of undersized workers
continues, pitting these two together possibly for the only time in their
career; I don't know of any other matches, but that doesn't mean they
didn't run into each other at an indy show or a Superstars taping in '97
or something of that nature. The match itself is like every other one
on this tape, a too-short Raw-esque contest in the 5-8 minute range, in
which both men basically say the hell with build and transitions in favor
of throwing out their best spots to pop the crowd. The result, sadly,
are spotfesty matches which are fun in their way but hardly either important
or more than good. Here, it's Jeff with a somersault tope, a springboard
senton atomico (swanton), and a quebrada for 2, and Super Crazy with a
springboard dropkick, Asai moonsault (which is NOT a quebrada), powerbomb,
and double springboard moonsault. Jeff misses a twisting corkscrew moonsault
and Crazy hits the tri-phasic moonsault combo for the win. Spot-tastic.
** ½.
7.
Black Scorpion vs. Tajiri This is the first quarterfinal and is "lucha
en progresso", which means clipped. Scorpion is another faceless IWA guy
so generic it's painful, though he does have some nicely athletic reversals
and a passable pescado. Scorpion's generic brawling axehandles-and-Irish
whips offense controls for far too long before Tajiri hits a nice piledriver
for the win. Bleh, ¾ *.
8.
TAKA Michinoku vs. Mr. Aguila Another quarterfinal, and a much better
match up obviously, even if it does scream "2nd match on Jakked!" these
days. TAKA establishes himself as a cocky heel by taunting Aguila after
a shoulderblock, as they do actual holds-and-reversal to start, none of
which really mean anything but which at least establish a context for
a build. The rest of the match is full of rich, creamy lucha goodness
as TAKA rediscovers that part of the Mpro style and Aguila reminds me
why he's often called a good luchador. This one gets a decent amount of
time, enough to be less spectacular than their Wrestlemania XIV match
but probably more fundamentally sound; TAKA is freed up by the Puerto
Rican environment to play the dick heel he should in this match up, dragging
Aguila around by the mask and showboating after every big move. Aguila
hits a flapjack into the Firebird for the pin. ** ½.
9.
Super Crazy vs. Tajiri Third quarterfinal (Chris Daniels gets a bye
due to TM IV and Sasuke going to a double countout) and a really familiar
match up to ECW fans. This is Tajiri/Crazy by numbers, essentially, featuring
their usual meaningless-but-fast matwork which appeals to many to start
building to larger spots. They actually work in the first psychology of
the tape, as Tajiri ducks a too-early attempt at a highspot from Crazy,
sending the luchador out to the floor and giving Tajiri an in for some
offense. Taj runs through some of his stuff, including a nice Asai moonsault
and the Tarantula (amid clippage) until Crazy hits a sidearm powerbomb
out of no where; it's a really dreadful transition. And, almost as if
the wrestling art gods were punishing him, Tajiri quickly nails the piledriver
for the win. ** ½-ish, though clipped.
10.
Mr. Aguila vs. Chris Daniels The first semifinal, and another Jakked
special. One step up the evolutionary totem pole, these two manage to
have a Smackdown match which is slightly longer and noticibly better than
a Raw match. Aguila's lucha highspots are nicely complimented by Daniels'
US Pro steadiness, and while unfamiliarity keeps this from being the match
it might have been it's still pretty good. Tajiri gets involved at one
point, tripping Aguila, as they do a little angle to build heat for the
finals of the tourney. His attempt to hold him for a Daniels pescado goes
wrong though, as Aguila escapes, the heels collide, and Aguila takes them
both out with a nice tope. Cut to the finish as Daniels gets crotched
and Aguila gets the Firebird for 3. ** ¾-ish.
11.
Mr. Aguila vs. Tajiri This is the finals. Aguila offers a handshake,
and Tajiri, like a good heel, grabs it and kicks him in the gut. The match
is a nice long one, starting with Tajiri dominating, and there's a lot
of little psychology relating to people either going for the same move
twice or for some move earlier than it should be attempted. Aguila hits
a really nice twisting pescado, causing Tajiri to do everyone's favorite
heel shtick, the Fake Knee Injury Which Sucks The Babyface In. Tajiri
works the knee for a bit, but Aguila is in control as we return from commercial.
Inside the ring, after a brief brawl on the floor, they do a really nice
reversal sequence and some good near-falls off of Tajiri's offense. Aguila
misses the Firebird (he hit it on everyone else, underlining here the
import of this being the finals and his opponent being good enough to
make it here), Tajiri gets the piledriver, but doesn't cover and instead
goes for a moonsault which misses. Aguila hits a superplex and a Shooting
Star Press for the win, in the best match of the show. ***. Nice
bits of psychology concluding with Tajiri's "heel arrogance costs him
the win" stalling after the piledriver, combined with nice spots and fluid
work as these things go.
Overall:
Well, it isn't anything special; the peak match is ***, and the lineup
might as well be to crown the King of Jakked as anything else. But, most
of the matches are fun in a very Raw-midcard sort of way, (though most
are slightly above that level) and there are a fair number of "I wonder
how those two would work together" matchups. Absolutely unessential, but
a perfectly decent way to spend an hour and a half. Don't go out of your
way to get it, but as a throw in on a trade you could do worse.
IWGP
Junior Heavyweight Title History Commercial Tape Part One
by Alex Carnevale
Last
Wednesday I ran down the stairs and to my delight I found Pure Dynamite
at my doorstep. I ordered it from Amazon and had sort of given up on getting
it. I don't know if the book was better than Foley's first book, but it's
more interesting on a few levels. For one, Billington knows all about
steroid use, painkiller use and drug use because he was practically in
the middle of it all. And also, Billington is no longer in the business,
and Foley is. Furthermore, I found the discussion of the WWF in that time
peroid more interesting than the regional promotion and the indy Japanese
promotions Foley worked for. Billington's book is a great read from start
to finish, and although he comes off like an asshole, I'd take him over
the fucking Rougeaus any day. Fucking Rougeaus. I scorn those lamb-bakers.
1.
Tatsumi Fujinami v. Jose Estrada (1.23.78) WWWF Jr Heavyweight Title
This is just a huge match, historically speaking. It's from Madison Square
Garden, and it's Fujinami winning the WWWF Junior Heavyweight Title over
Jose Estrada and beginning an era. After the match, Fujinami gets the
first standing ovation that a Japanese wrestler ever got in MSG. Estrada
is a good worker but Fujinami is clearly the superstar in this match-up.
The match is years and years ahead of its time for America, as it's very
technico v. rudo oriented and there's a lot of groundbreaking stuff, including
off the top rope bumps and a dragon suplex (!) that gives the title to
Fujinami. This match looked real good.
Fujinami
talks about the debut of the dragon suplex in this match.
Between
the matches, Fujinami is in the studio. When he was younger he looked
like he was on steroids, with just a lot of bulk on his frame. You can
see the wear and tear on his face as he grew older. But he is just ripped
as a kid.
Still
photos of Fujinami's first title reign.
2.
Tatsumi Fujinami v. Ryuma Go (7.27.78) WWWF Junior Heavyweight Title
I don't know much about Ryuma Go except that he left NJ to form the first
splinter indie in the history of puroresu at some point down the road.
I'd imagine that Go's federation was a shoot-style fed from the way the
match is being wrassled in the early going. Lot of matwork, and Fujinami
is not afraid to work the leg. Fujinami breaks out a nasty piledriver
and these two work extremely stiff. Fujinami invents the Òyou-German-suplex-me-and-I'll-put-my-foot-on-the-rope-to-stop-the-count-
spotÓ that Liger and Ohtani would steal for one of their '96 classics.
Fujinami would use that near-finish in a lot of his matches. The match
ends as Go misses an Ultimate Warrior splash and gets German suplexed
for the pinfall. It doesn't take ten of them in 1978, I guess. These guys
get a rematch later on the tape that's better.
Oh,
if the matches get long enough, I'll rate them. If they don't, I won't.
3.
Tatsumi Fujinami v. Mando Guerrero (8.4.78) This is the main event
of whatever card it was on. In Dynamite Kid's book, he talks about wrestling
Hector & Mando Guerrero in New Zealand with Davey Boy as his partner.
They knocked the Guerreros' on their ass bloody fucking quickly, and the
Guerrero boys didn't want to wrestle them for the rest of the tour. The
mat itself has no real give to it, which is weird to see after looking
at the bouncing rings for so long. Match isn't as good as the first two,
but it ends with a German suplex.
These
matches are by and large taking place in the US. It would appear Fujinami
was on some kind of tour to wrestle regional champions. The crowd was
pretty huge.
4.
Tatsumi Fujinami v. Ray Mendoza (8.13.78) Ray Mendoz wrestles in a
tee-shirt. Not much can be said for him except that he breaks out a relatively
choice brainbuster and a rarely sen outside of the Mind Games vrawk abdominal
stretch roll-up. Fujinami takes this match with a pinning predicament
I once saw Chris 'Y2J' Jericho use. Again, Fujinami will reuse this finish
a hundred times on the tape.
5.
Tatsumi Fujinami v. Perro Aguayo (4.5.79) Aguayo accidentally debuts
the Tiger suplex in this match by falling back on the hold. This match
reminds me how stiff the junior style was before it took a turn for the
spottier. These guys don't seem to get along too well in the ring, as
there are a lot of points where they seem unwilling to sell for each other's
moves. Aguayo breaks out a second rope senton as Fujinami tries to get
out of the way. He tries it agian and misses. A blown dragon suplex that
drops Aguayo on his head in slow-mo finishes the match, which I think
was actually a time-limit draw.
6.
Gran Hamada v. Whoever (UWA Junior Heavyweight title) This match is
extremely high paced and is included for no reason I can discern. Of course
it slows down majorly with a long resthold in the middle. This match is
paced about as well as Bagwell-Booker T was on RAW last week. Gran Hamada
sill looks as old here as he does today. Some uncalled for bumps in this
one. Match picks up at the end with some good near falls until Hamada
wins with a victory roll. No idea why they included this one - maybe to
include parallel juniors action of the time.
7.
Tatsumi Fujinami v. El Canek (6.7.79) WWF El Canek is a masked dude
who got really bad in Mexico once he deteriorated but he's pretty much
rocking it here. Canek is a big guy and he's dropkicking you and plancha-ing
you all over the place. Fujinami tries to rip off Canek's mask at one
point. Fujinami, not to be one upped, kills himself with a better-than-Crash-Holly
tope. Canek whips out a Northern Lights Brainbuster and Fujinami bleeds
hardway. The mask is half off in front. Canek brutalizes Fujinami's leg
so badly he rips off Fujinami's shoe and beats it with that. He further
smashes the thing on the concrete, but not before breaking off the second
plancha of the match. Canek tries a bulldog, gets pushed off, goes to
the second rope, but comes off into a Fujinami dropkick in the stomach
for three. ***1/4 Really excellent match for what we saw of it,
astonishingly good for the time. I'd like to see some more of Canek.
8.
Tatsumi Fujinami v. Mark Rocco (6.15.79) WWF Rocco is Harley Race
crossed with Ted DiBiase only he's a lightweight. Actually, he's nothing
like that description. He later donned a mask to play Black Tiger, so
this isn't the last we'll see of him on the tape. Rocco does a Flair/Shawn
bump up the turnbuckle into the tree of woe and I'm shocked when he doesn't
follow it up with a running kick to the face. Fujinami misses a dropkick
- which is how a lot of the tide turns in these matches and Rocco takes
the opportunity to plant his lega in a surfboard. He moves it into a surfboard
and bridges it into a pin attempt. Good good. Flying bodypress from Rocco
for two. Fujinami whips out the Jericho roll-up that he used previously
to take the victory. Uhhh, good enough.
The
music they play in between clips reminds me a lot of early 90s WWF theme
music.
9.
Tatsumi Fujinami v. Ryuma Go (10.2.79) WWF Junior Heavyweight Title
Fujinami plays the rudo in this match, which is a weird switch for him.
Fujinami drops himself on his head with a plancha early on. They say today's
wrestlers are out to kill themselves? Ryuma breaks out the German suplex
with a bridge but Fujinami put his feet on the ropes. Fujinami and Go
do an awesome roll-up sequence and then Go drops the infernal backslide
on him for the pinfall to win his first and only WWF Junior Heavweight
title.
Fujinami
won the title back from him on 10.4.79, that's all there is to it. Fujinami
is in the studio talking about it.
10.
Tatsumi Fujinami v. Kengo Kimura (12.13.79) WWF Junior Heavyweight Title
Kimura I don't know but he's regular looking guy who is not afraid to
drop Fujinami on his head in the opening minutes of the match. That backdrop
suplex was uncalled for. You know what I'm talking about. Super fast mirroring
of moves segement helps us out. Kimura unleashes the requisite plancha,
and we're all a bit stultified by this turn of events. Another backdrop
suplex. Well, if you do something well. Gutwrench suplex by Kimura hurts
me physically. Good lord, Kimura backdrop suplexes Fujinami on the FLOOR.
What is this, Japan fifteen years later? Butterfly brainbuster for two???
Who is this Kimura and where else can I see him? Backbreaker for two.
Kimura tries another backdrop suplex, but Steve Williams shakes his head
at ringside. Kimura goes for the octupus, but here's Tajiri for the run
in. Fujinami reaches the ropes and is still fighting the backdrop suplex.
Fujinami with the German...1, 2 - foot on the ropes! Sick looking piledriver
scores the pinfall for Fujinami. Brutal match. ****
Fujinami
doesn't get a lot of credit from what I hear, but he was pretty awesome
if these matches are any indication.
This
is end to this part of the tape. The first part was a necessary documentation
of Fujinami's first title reign and the introduction of junior heavyweight
wrestling to the world. It would be Tiger Mask who changed the jr. heavyweight
division in the world forever, but Fujinami maybe doesn't get all the
credit he deserves. He was a tremendous wrestler.
11.
Tatsumi Fujinami v. Steve Keirn (2.1.80) NWA International Junior Heavyweight
Title Steve Keirn later turned into the second Doink and played Skinner
in the WWF. All I can remember is Skinner jobbing to Owen Hart in like
five seconds at WM VIII. Keirn is also a pretty well-known trainer, having
trained DDP and other at the gym he owns with B. Brian Blair. This is
a unification match for the WWF and NWA Junior Heavyweight titles, and
it's another relatively historic match. Keirn tries to open Fujinami up
hardway at the very beginning and succeeds brilliantly. The ref even momentarily
stops the match. The match itself is kind of savage, as Kerin is losing
the title and is given full reign to abuse his opponent. He whips out
a piledriver in the opening minutes of the match. Vertical suplex for
two. Dudley Dawg attempt, but Fujinami reverses. German suplex wins it
out of nowhere for Fujinami. Not quite enough to rate but included for
its historic signifigance.
That
was the opener to part two, which continues with a match I've never seen
and anticipate like a schoolchild waiting for a fudgsicle on a mean summer
day.
Dynamite
Kid said of Fujinami in his book that the guy was a very good wrestler,
but he didn't rate him as highly as some of his other opponents in Japan.
12.
Tatsumi Fujinami v. Dynamite Kid (2.5.80) WWF Junior Heavyweight Title
As the eighties began so did the Japanese career of Tom Billington, The
Dynamite Kid. Kid looks tiny here compared to how much weight he would
put on. Armdrag and European uppercuts start the match. The Kid tries
an ill-advised version of the octupus. Fujinami, busted open, goes for
the Dragon suplex, but Kid gets the ropes. He nails the UGLIEST headbutt
off the top I've ever seen for two, landing right on Fujinami's face.
Fujinami is tossed. Dynamite knocks him off the apron, but Fujinami comes
in with a sunset flip for two. Bodyslam, and Dynamite misses a second
headbutt. He doesn't even brace himself. Dynamite bleeds hardway. Dropkick,
amnd Billington rolls out. Fujinami tries to follow with a suicidal plancha.
Dynamite tries to bring him in witha powerbomb. That would have been cool.
Jericho-bridge gets the pinfall, but Dynamite punks him out after the
match. ***1/2 Dynamite is twice as suicidal as Benoit. In reality,
he and Foley were the only ones who could make their opponents look *that*
good.
13.
Tatsumi Fujinami v. Fishman (4.13.80) WWF Junior Heavyweight Title
This looks to be at some kind of outdoor arena. Fishman breaks out a bulldog
in the early going and tries another one. Plancha to the outside, where
Fishman lands on wooden planks instead of mats. This match is spot-rest-spot-rest,
having no flow whatsoever. Definitely the worst match on the tape.
Pointless
inclusion here.
14.
Tatsumi Fujinami v. Chavo Guerrero (8.9.80) WWF Junior Heavyweight Title
Wow, it looks like they are running Shea Stadium here because the wrestling
ring is just planted on the baseball field. Chavo Guerrero isn't a quarter
of the worker his son is. There is a approximately no crowd response for
the match. I mean, everyone is dead silent until Fujinami breaks out a
tope onto the baseball field. Never seen that before, never will again.
Chavo stops himself on a tope Crash Holly-style. Fujinami puts Chavo in
a fireman's carry. The repetitiveness of Fujinami's matches are being
to get to me. As usual, the Jericho-bridge purloins the three-count for
Fujinami. Besides the weirdness of stowing a match in Shea, this was largely
pointless.
15.
Tatsumi Fujinami v. Kengo Kimura (9.25.80) NWA Junior Heavyweight Title
All right, good to see these two getting back into it. Lots of lots of
mat-wrestling to start. Okay, it was only a minute but because the matches
are clipped it feels oh so much longer. They blow a spot, and do something
else. Kimura does an awesome bridge into a mind-blowingly awesome piledriver
that drags this match out of my doghouse. I' m a mark for the ole skullcracker.
The rest of the match is contrived and formulaic and not worth describing.
Fujinami bleeds, what a f'n surprise. Kimura comes off the top rope and
netiher man can answer the ten count. Tremendous. This paled to their
previous match on the tape in a lotta ways.
At
this point Fujinami vacated the NWA Jr. Heavyweight Title. And how AWESOME
was the RVD/Kidman v. X-Pac/Jeff Hardy match from SmackDown? Sorry.
Ron
Starr is pretty athletic and good. Think of an 80s version of Rob Van
Dam. He also bumps around for Fujinami like a young Sean Waltman. This
match is pretty good, but ends in a double countout after a backdrop suplex
on the outside - Fujinami stops Starr from getting into the ring to cover,
I guess. Weird awful ending, I'm surprised Dusty didn't recycle it.
16.
Tatsumi Fujinami v. Ron Starr (9.30.80) WWF Junior Heavyweight Title
The opponent is a white guy with stars on his tights, so that's all there
is to say there. Starr whips out a Darryl-quality bump on an armdrag,
so there's also that. Starr seems to specialize in a lot of lame 80s offense
(sleeper, bodyslam), so you know what this match entails. God knows why
they show so much of this shit, but they do. Crowd appears to be saying
by their silence that they've taken better shits than this match. Fujinami
wins with a Boston crab. Uhhh... 1/2*
Now
here's Jushin Liger in the studio. You know, I have a friend who speaks
Japanese - I really should have kissed his ass more.
17.
Tatsumi Fujinami v. El Solitario (9.23.81) WWF Junior Heavyweight Title
Oh man, Fujinami is dressed in a cowboy hat for his entrance. I don't
know who El Solitario is and I'll be damned if I'm going to find out.
It's late and this match is moving at a far too fast pace for my inclination.
I don't pay much attention to the match - what's that you say? I'm supposed
to be REVIEWING this tape? Blow guys eventually blow up and start doing
nothing in the ring to compensate. Backdrop! Dropkick! Plancha! Then come
a lot of brainbusters, and Fujinami finally wins it clean with one. Everybody
shakes hands afterwards.
Fujinami
vacates WWF Title in December of 1981, moving up to the heavyweight division
and doing something Liger could never do because of his size.
END
OF PART ONE. The first match on the next part is Tiger Mask v. Dynamite
Kid. Do not fucking miss it. This part was pretty decent but the best
was yet to come.
Various
Matches from WWF Is Cobo
by Digable James
Cobo
I'm
pretty well-known as a non-fan of the WWF, but I figured "fuck it;
I'll give 'em another shot". After all, the worst I have to risk
is Bad Wrestling, and I've seen Tarzan Goto vs. Yoji Anjo AND Sid Vicious
vs. The Nightstalker, so it'll take a lot to make me puke. So when Alex
came around inquiring about picking up the RC comps, I asked if he had
a few WWF matches and, yep, he did, and I picked 'em on up, in the form
of the WWF Is Cobo comp. I was planning to review the whole thing, but
then I got tied up in the Monster GAEA Project and that's where things
are right now. But I did pick out a few matches from the tape, though.
1.
Steve Austin vs. Hunter Hearst Helmsley (2/3 Falls Match, No Way Out)
Considering how very, very good some of the aspects of this match were,
it's pretty astounding how unfulfilling it is. I'll be the first to admit
that there were some really, really great things about this match that
aren't traditionally great about WWF matches - the selling, especially
HHH's, was damn near AJPWesque in its attention to detail at times, and
the use of brawling to convey deep hatred (like all that brawling in the
"wrestling" fall) - but individual characteristics by themselves,
no matter how distinctive, don't make a match anything more than "good".
To be GREAT, the match needs to stay focused the whole time, and that
just didn't happen here. The match would seemingly go off in a set direction,
like HHH working Austin's back in the first fall, but then veer off abruptly
in a different one, which happened when HHH just decided to start working
Austin's leg. Really, though, that kind of unfocused psychology was almost
to be expected, what with the booking of the match. A straight 2/3 falls
match would have made a lot more sense, and Austin and HHH probably would
have had a better match for it, mostly because they wouldn't have to make
each fall so unique.
But
it's a poor excuse to put the blame for the directionless nature of this
match entirely on the stipulations. A good deal of it simply comes from
the type of wrestling they were trying to go for: a wild brawl with significant
scientific undertones. Great in theory, but unimpressive in reality. The
best-kept secret about the high-end WWF workers is that in almost %99
of the cases, they can only really do one thing well at once. HHH is great
at focused brawling, but when he takes his mind off it, he starts to fade
a little. Austin can brawl like a motherfucker, or keep his head in the
scientific clouds, or a bunch of other things - but when he mixes and
matches, his wrestling suffers. It's all tied into how they wrestle as
their characters - WWF stories are best acted out by single-minded representations,
so when they try to deviate wildly from their character's M.O. or introduce
stuff that makes ARTISTIC sense but not CHARACTER sense into the matches,
everything gets all weird. Compare this match to HHH/Cactus Jack from
the 2000 Rumble, where both Levesque and Foley had nothing in their minds
but what their characters would do and how they'd do it. It just doesn't
match up.
And
nothing better illustrates the loss of focus than the third fall, where
EVERYTHING goes to shit. The first fall was really interesting and well-laid-out,
with a bunch of credible falls; the second had a lot of brawling stuff
that just looked like they were doing it to rest up, but managed to retain
some modicum of storytelling and attention to detail, but in the third
one, everything went to hell. HHH's selling, which had been nothing short
of breathtaking to that point (almost like he took a page from Misawa's
selling in Misawa/Kawada 1/20/97, his injured arm changed EVERYTHING about
his game), suddenly became "Eh, I'll sell what I want to", and
Austin's monomania (to injure HHH) fell apart into survival instincts,
which not only hurt Austin's then-character, but didn't make a LICK of
sense in the context of the finish. It's just a poor way to resolve the
match (like they'd booked themselves into a corner with the match and
couldn't come up with a way to get out of it), it hurt the definitive
nature of the stip, and looked all sloppy to boot.
I've
heard this match called *****, and I just can't see it. By my count, it's
***1/2 tops; it's very good in parts, and has a lot of stuff that
I really wish they'd have played out more, but the whole package is unfulfilling,
with the endemic third fall being the proverbial roach in the middle of
your ice cream. Still, worth seeing, if only to see what all the fuss
is about.
IIRC,
the Mike Bell Incident was in here somewhere, and LITTLE BABY JESUS did
he ever take a beating.
2.
Steve Austin/HHH vs. Chris Benoit/Chris Jericho (RAW) I remember being
actively pissed at my WWFatwa when I heard the monsoon of praise being
heaped on this match, but watching it now, three months after the fact,
I can't really understand why. I think my problem with it lies largely
in the fact that I went on a early '90s WCW binge earlier in the summer,
and when you stack this up next to other Golden Age WCW tags like Steiners/MVC
or Dangerous Alliance stuff, it just doesn't hold up. Watching it, it
felt like all four guys - four WCW alumni, by the way - were doing their
best impression of a NWA match instead of actually wrestling one. The
work was there - it was one of the crispest matches I've seen on WWF TV
in my life - and the booking was there, but the face-heel roles were all
fucked up. The problem lay mostly in the way that Austin/HHH had been
handled prior to the match; Austin still had significant sentiment remaining
from his epic babyface run, and HHH's sudden turn seemed to leave the
fans flat. As a result, the fans reacted like Benoit and Jericho won the
tag titles - not like they won the tag titles from Austin and HHH. I think
it's fair speculation to say that while they wouldn't have popped as exuberantly
had the pair won them from, say, the Undertaker and Kane, but I think
that it would have been less pronounced than you'd think. In comparison,
watch the Potato Incident where Cactus Jack takes eighty near-shoot punches
to the face from Vader and gets the countout win; the fans explode because
he beat Vader. If he'd beaten, say, ANYONE ELSE IN THE FED AT THE TIME,
it wouldn't have been shit.
So
that only leaves the relative performances in the match itself to judge.
And in all fairness, the performances were pretty great across the board.
Ironically, I think Jericho put on the best show; he seemed to be working
very crisply and hit his spots more crisply than I'd seen him hit them
pretty much in his entire WWF tenure. Benoit probably came in second,
working WICKED stiff, and showing off that sense of timing that separates
the greats from the goods (watch how he kicks out of pinfalls and breaks
them up - there's real drama there, and he adds dimensions in HOW he does
it, too). He also had possibly the most over move in the match - the Crossface,
which warms my heart immensely. HHH and Austin were certainly way beyond
competant, but really, their role was that of Cheap Cheatin' Heels; all
they really HAD to do was double-team the babyfaces and cut the ring in
half, and that's all they REALLY ended up doing. But if I didn't mention
HHH's horrific-looking injury (I watched it on slow-mo - there's this
HUGE lump in his leg that just appears after they cut back to his and
Jericho's portion), I'd be remiss.
When
Stone Cold Steve Austin, smack dab in the middle of the hottest run of
his career - flaws and all - is the weakest participant in the match,
it's a safe bet that the match is pretty freaking good. And it is; I'd
call it about ***1/2. But if you got this match on a PPV, which
a lot of people were saying, you'd be PIIIIIIIIIIIISSED. It's a neat thing
to see, but it just doesn't cut the mustard any more.
3.
Chris Jericho vs. Chris Benoit (ladder match, Royal Rumble) I'm not
going to lie: there were some cool spots in this match. The Walls of Jericho
on the ladder looked really cool; the counter to Benoit's pescado looked
really cool; Benoit getting dumped out of the ring looked really cool.
But even two wrestlers as good as Benoit and, to a lesser extent, Jericho
couldn't overcome the limitations of the stip. And I don't mean that they
couldn't overcome the limitations of the ladder match, because in theory
the ladder match is a great gimmick that literally shows you the struggle
of a feud and the clear demonstration of superiority. No, I'm talking
about the perverse new beast that the ladder match has become ever since
TLC came to town. These days, there isn't an inherent story present in
the ladder match any more - it's essentially viewed as a regularprops
that people can jump off of in creative ways, just with a different way
to win that only comes when everyone else wears themselves out. This match
should have been either a return to form for the ladder match or a reinvention,
but instead...nothing. When Chris Benoit, one of the best wrestlers of
the '90s in terms of transitions and pacing, starts jumping up after spots,
no-selling entire SEQUENCES, something's wrong. Of course, because of
the discrepancy between Benoit's style and the nu-ladder-match style,
Jericho came out looking like the better wrestler despite performing less
crisply and stiffly.
Really,
there's not much else to say. It wasn't a good match, despite the presence
of some good spots and some really stiff strikes. I'd rate it at about
**1/4. But you know how I'm always saying that such-and-such a
rating is technically correct, but doesn't reflect how much fun the match
was? Well **1/4 doesn't reflect how painful this match was, either.
That's
all I've got. I'll try to watch the rest and get it done in time for the
next Digest.
MUTOH~!
by Brendan "Shaddax"
Welsh-Balliett
"It's
a secret society, oh yes it's true!"- Jay-Z
It
sure as hell wasn't what the man was talking about, but that might be
a proper description of the elites of the wrestling game in Japan; a small
cadre, a collection of the true greats likely to be revered by their successors
for years to come. Some names outlive their era to become icons of the
form that spawned them, and which they themselves later crafted and influenced:
the years may pass, but it will be a long while before Rikidozan, Antonio
Inoki, Giant Baba, Jumbo Tsuruta, Tatsumi Fujinami, Dynamite Kid, Riki
Chosyu, Genichiro Tenryu and a select few others are forgotten.
For
Keiji Mutoh, his career has in some part been marked by the what-might-have-beens;
though nearly all accord him, rightfully, acknowledgement as a top performer
based on his headlining role in New Japan over the past decade, the questions
of what his talent could have wrought had circumstances been different
is brought up time and again when his place in history is discussed. In
terms of tools, Mutoh was a near-complete player at the start of his career;
he had athleticism, intelligence in the ring, vast stores of personal
physical charisma. And yet, as the years passed, the promise he showed
never seemed to pan out entirely. Bad luck and a hard style wore down
his knees and hobbled him; but more then that, it seemed that all too
often Mutoh lacked perhaps the most important of tools: the will to greatness.
It would be unfair to him, I think, to characterize him as "lazy", as
is sometimes done; yet it is virtually undeniable that in the course of
his career he has been content all too often to settle for what was easy,
to work to the level of his opponent for good or ill, to be passive instead
of taking hold of situations and striving for greatness. As a result,
despite his being a headliner in the largest promotion in Japan for a
decade, it would be difficult to place him alongside the greatest names
in puroresu history. He lacks, in the end, the necessary credentials of
consistent top performances.
Watching
Keiji Mutoh this year, it's easy to believe that he knows this himself.
And he isn't pleased by it. To call him revitalized in his performances
in recent months would be to miss the mark; for he's not simply revitalized,
he's nigh onto a different wrestler this year then he's been for the vast
bulk of his career. At a time when he has, due to injuries and age, the
largest store of excuses he's ever had to underperform (as, for instance,
Masa Chono does regularly) he's putting forth more consistent effort then
he has in the past, perhaps ever. He appears, for all intents and purposes,
to be a man on a mission to do something with even the twilight of his
career, maybe to make up for the things he's left undone before; for if
nothing else, this co-promotional deal between New Japan and All Japan
has offered to the wrestlers involved the chance to be a part of something
truly historical. And none more so than Mutoh. I covered his match with
Hiroshi Hase in my review of the 6/6 NJPW PPV, and James is set to bring
you a look at his contest with Yuji Nagata in the finals of this years'
G1 Climax tournament; but since I'm a huge fan of his work this year,
I thought it'd be fun to take a look at two other major singles performances
he's had this year, against Toshiaki Kawada earlier in the year, and against
Genichiro Tenryu at All Japan's 6/8 Budokan card, for the Triple Crown.
1.
Keiji Mutoh vs. Toshiaki Kawada This is from the earlier part of the
year, months before Mutoh's recent run of great matches from June through
August (and beyond, in all likelyhood); as such, it was the first hint
that this Mutoh was a different beast then before. This took place on
All Japan territory (as have a shockingly large number of important, big-drawing
matches in this program), and the crowd before the bell is vocal in their
support for their man; Mutoh receives a decent reaction, but the streamers
fly and chants swirl for the familiar champion. The start of the match
is reflective of the circumstances surrounding this contest: a staredown
across the ring, each man peering out at the unknown quantity across from
him. Both men enter the match as representatives of their promotion, but
more so than, say, Booker T and the Rock ever could: for underlying this
match is not just the reality of a true interpromotional feud (with two
independent promotions involved), but the deep pride each man takes in
the company he represents; neither have ever wrestled anywhere else regularly,
and each are true emblematic figures for the styles and promotions they
represent here. As such, the tension at the start is twofold: for each
man seeks not just to represent his company in the larger battle, to overcome
the opposing champion, but also to solve the riddle before him presented
by his opponent; never have these men met in the ring before, and as such,
to achieve their primary objective they must break down an opposing style
and an unknown opponent.
The
first several minutes of the match are thus devoted to feeling out, intimidation,
and probing for weaknesses in the other; hands are slapped away, feints
are made, taunts are directed subtly. The technique used is very basic,
as each man tests the other: his skill level, how he will react. They
move quickly to the inevitable "test of strikes" section, which neither
man wins; but Mutoh is first to strike a major blow, as he takes Kawada
down off of one of those strikes and lands the powerdrive elbow, forcing
a look of pain onto the face of the usually expressionless Dangerous K.
Mutoh follows up his advantage with chinlocks; in context, they're less
a resthold than a piece of psychology, as it makes internal sense for
Mutoh to press his advantage, but cautiously, using only simple techniques
at first.
Yet,
that is not enough to preserve his advantage, as Kawada hits a move that
may best be described as an ugly cross between a belly-to-belly suplex
and a backdrop; it appeared to be somewhat botched, probably the cost
of the two men being unfamiliar with each other. Kawada follows up this
turn of events with his own basic offense, attacking the neck, which Mutoh
appeared to have suffered injury to from Kawada's throw. Knee drops and
high kicks are used, and Kawada moves to a headscissors to maintain pressure.
The hold is quickly broken in the ropes.
Again,
Mutoh rises and the opponents contest with brutal strikes; but Kawada's
attack has been effective, and Mutoh sinks to his knees under a rain of
elbows and a brutal kick, clutching his neck. Kawada secures a 2 count
from that, then returns to the point of attack with a chinlock of his
own. As the hold is broken they brawl to the outside, but Mutoh can't
follow up on any brief advantage he achieves; he seeks only to escape
Kawada's attack on his neck. Inside, All Japan's man expands his attack,
focusing now on the neck, now on the knee, breaking Mutoh down by focusing
on the weaknesses he's shown and the weaknesses he's commonly known to
have. Mutoh tries to fire back again and again, but Kawada's attack, though
basic (slams, kicks) is targeted closely at his weaknesses. Kawada is
the first to have solved his opponent somewhat, to have found a chink
in the opposing man's armor. Finally, sensing Mutoh to be worn down, Kawada
attempts the powerbomb; Mutoh backdrops out, but cannot follow up and
Dangerous K levels him with two lariats and a strong high kick, striking
again at the neck. Again, the powerbomb is attempted, and this time it
connects yielding a 2 count. Mutoh is being worn down by Kawada's assault,
and he rolls to the apron to find relief. Yet, Kawada will not relent,
and a high kick sends the NJPW headliner to the floor in a heap. The story
thus far is clear: Kawada has been first to solve his opponent, and his
targeted, unceasing assault is well on the way towards breaking down Mutoh's
ability to resist. On the floor, Mutoh goes for a chair, heeling for the
AJPW crowd; the referee takes it from him, but it serves well enough to
underline his desperation, as does Kawada's bird-of-prey-like swoop down
on him as he reenters the ring.
Yet,
at this point Mutoh seems to develop an idea, and he focuses himself to
create the same targeted attack as Kawada. A dropkick to the knee connects,
stunning the aggressor; a second to the arm fells him. For, going into
this match, Kawada was in truth suffering from an arm injury for which
e was soon to need surgery; but more than that, he had been selling such
an injury for several days prior to this match on different show. Such
an injury provided the perfect way for Mutoh to gain separation and begin
his own offense anew; for now, like Kawada, he has "solved" his opponent
and found weaknesses to exploit. Two more dropkicks to the knee connect,
followed with a Dragon Screw. A counter enzuigiri connects for Kawada,
but he's unable to follow up; and another dropkick to the knee puts him
in position for the figure-four. No submission is forthcoming, as expected,
but the damage is done nonetheless, and Mutoh focuses on the knee.
Kawada
sneaks in a quick kick to the head though, putting both men down; a second
leaping version gives him a 2 count, and now both men are into the phases
of simply throwing their offense at the other, to see what, in the end,
will prove stronger; both are vulnerable. Kawada applies the Stretch Plum,
and gets a 2 count; but a following knee drop finds nothing but the mat
and leaves Kawada down, clutching at his knee in pain. Mutoh assaults
the arm again, mixing up his attack. A cross armbreaker again yields no
submission. Several more dropkicks to the arm connect for Mutoh, but Kawada
reverses his attempt at a ki lock into a cross armbreaker. The hold is
broken in the ropes, and Kawada follows up with three lariats, selling
the pain in the arm all the way. Yet, after each one, Mutoh simply pops
back to his feet, the effectiveness of the move reduced. And now, Mutoh
has Kawada where he wants him, in the bind which he's constructed. Kawada
tries a fourth lariat, but Mutoh now sees it coming and blocks it; Kawada
is forced to attempt the high kick, but Mutoh anticipates that move as
well and is ready for it, catching the leg and administering a brutal
Dragon Screw.
And
that, in turn, gives Mutoh the opening he needs: the Shining Wizard connects
on the worn-down Kawada, yielding a close 2 count. Another cover, as Kawada
staggers across the mat and falls; another 2 count. Kawada tries a last
desperate attempt to fend Mutoh off with strikes, but Mutoh walks through
it to administer two more Shining Wizards, securing the pinfall at 24:20.
A
fabulous match, good enough to be an outside MOTY contender, though probably
not more than that this year. It has a very clear storyline of each man
trying to break down an unfamiliar opponent and style, and the work quality
necessary to support that story at a high level (bar a rather ugly last
stage of the finish, as Mutoh hits two rather feeble Shining Wizards).
Though this was in some ways the coming out party of the New Mutoh, he's
easily out shone by Kawada; the latter's generally near-flawless work,
superlative selling, skill in getting over story points in the body of
the match and general skill carry the match at least partially. Mutoh,
by contrast, seemed somewhat unsure of himself; the skill and drive that
has characterized his recent work was there, yet he himself seemed to
not fully trust it. Several times during the match, notably when he goes
for the chair and during the figure-four, he resorts to goofy mannerisms
and short cuts either to fill time or simply have something to do. It's
not a major knock on him or the match by any means, but it combines with
his general slight air of tentativeness to put this match a notch below
his later, more confident and thus equivalent-with-his-opponents efforts
in matches vs. Tenryu and Hase, among others. ****1/4.
2.
Keiji Mutoh vs. Genichiro Tenryu (Triple Crown) Mutoh is first to
enter, to the deeply-creepy-but-beautiful theme music he's currently using;
the reaction from the crowd is immense to both him and Tenryu, the Triple
Crown champion who had held the title since winning it in a tournament
during the 2000 October Giant Series, defeating Kawada in the finals.
The match itself begins with a wonderful sense of import, imparted by
the reverence with which All Japan still treats their titles; the pre-match
reading of the proclamation, the solemn handing over of the history-laden
belts to an official, the throwing of streamers by the crowd, even. It's
a bit of ceremony which ties this match into the long history of these
titles, underlining both the importance of this contest and the historical
significance of a New Japan wrestler competing for the Triple Crown.
And
as quickly as the bell rings, the spell is gone, and things are in motion;
Mutoh attacks quickly, landing two dropkicks on Tenryu and, as the older
man tries to cover up and defend himself, a modified version of the Shining
Wizard, dropping Tenryu to the canvas in dazed agony. Quickly, Mutoh connects
on a side backbreaker and leaps, as well as he can, to the top rope, seemingly
to complete his now seldom-used finishing combo with the moonsault that
was his trademark in earlier days; it's too early for that though, and
Tenryu quickly scuttles away across the mat. Yet already, something of
the story of this match is constructed: both men are old, as wrestling
counts a man, Tenryu in years and Mutoh perhaps older still, physically.
Yet, both still strive to contend with men decades their juniors, either
chronologically or in "mat-years", at the highest level. To do so, they
must dig deep within themselves to find the energy and vigor of youth
so well as they can, and join that to the depths of experience they both
possess. The man most able to do so will, in all likelihood, prove the
victor; for when both men possess skill and experience, the man with the
spirit and strength to impose himself on his opponent will likely emerge
with victory. At first, Mutoh takes the lead; fast out of the gate, and
first to reach back for a proven technique out of his past that the years
have since nearly robbed him of. He is not a man concerned with saving
his knees for another day.
On
the apron Tenryu collects himself, working the kinks from his neck and
contemplating the situation before him. Inside, he controls Mutoh briefly
with grappling and avoids the BATT leader's attempt to land a dropkick
to the knee. Yet Mutoh soon counters this ploy and takes Tenryu down,
landing the powerdrive elbow and following up with a chinlock; a high
energy strike followed up with a veteran's attention to the fundamentals
of wearing an opponent down, not giving him an opportunity to regain his
balance once he is damaged. Tenryu counters out with a backdrop, still
selling somewhat the effects of the Shining Wizard; yet he's unable to
get any offense going, as Mutoh rolls under an attempted lariat and springs
to his feet, to hit a dropkick and gain a quick 2 count, the first pin
attempt of the match. Again, Mutoh's greater vigor keeps him dominant.
But
quickly, the momentum shifts; Mutoh attempts the handspring elbow in the
corner, and runs the back of his own head into the sole of Tenryu's boot.
And this time, Tenryu makes his opportunity stick, following up with an
enzuigiri for 1 and a quick powerbomb for 2, upping his own energy output
to match Mutoh's and going for stronger, more powerful moves. Yet, instead
of following up those moves with more of their ilk, he opts to utilize
his vaunted chops; and thus he makes the same mistake as Mutoh did with
the handspring, going to a trademark move the other man is sure to know.
A rolling forward kick collapses Tenryu and sends him rolling to the floor.
Both men show the Veteran's ability to capitalize on any opening afforded
to them, yet to this point it is Mutoh in command of the match, utilizing
quicker, more energetic offense.
Thus,
an interesting point in the match is reached; as Tenryu lies outside the
ring, Mutoh sits inside and holds his neck, sweat poring down his face,
and his breath coming already in near-gasps. And, he looks about him:
out to the seats of the Nippon Budokan, site of so many great matches
and so much history for wrestling, a great deal of it tied to the belts
he now contests for. And from that, he seems to draw strength; though
he's already visibly physically drained, he appears to draw from the living
history around him the will to find the strength needed to keep up his
grasp at immortality. Perhaps I overanalyze; yet as Mutoh slowly draws
himself from the canvas and hurls himself out to the floor with a pescado,
I can't help but believe in the story I see; for the story they tell is
not just of what it takes for men like them to still compete: it is also
of why it is they would want to, of what drives them to draw from their
bodies the effort needed to clutch at greatness in the twilight of their
careers.
Inside
the ring again, Mutoh keeps up the pressure; as Tenryu enters he is met
with two leaping dropkicks to the knee. But, again, momentum quickly shifts
as Mutoh attempts to bring the champion in with a suplex; Tenryu, marshalling
his strength, reverses the move and sends Mutoh cascading to the floor.
And this time, with this opportunity, Tenryu meets the challenge put forth
by Mutoh, matching the energy and effort with which the challenger has
dominated the match up to this point: he hurls himself at Mutoh through
the ropes, landing the rarely seen Tenryu tope suicida. Yet, some things
are not to be, whatever the effort put into them; Tenryu seems to suffer
the greater part of the effects of his own move, clutching at his knee
on the floor. And indeed, the betrayal of his body proves costly; for,
delayed by the pain in the knee, he takes too long to regain the ring,
allowing Mutoh to recover. And of this opportunity, Mutoh makes good use:
grasping the champion as he stands on the apron, Mutoh executes a Dragon
Screw legwhip that sends Tenryu hurtling to the floor in agony. And still
more punishment follows, as Mutoh gathers his energy and executes another
dropkick to the knee, this time from the apron to the floor.
Hurling
Tenryu back inside, Mutoh again collects his energy and climbs the ropes.
At the top he visibly gathers himself, and then strikes as Tenryu rises
to his feet, again driving a kick at the champion's injured right knee.
To the second rope now, and a double stomp to the knee lands. The awareness
of opportunity is written on Mutoh's face, and he walks through a Tenryu
chop to land another Dragon Screw, and then, inevitably, the figure-four.
And yet, the move is not enough; Tenryu has still the will to resist and
the strength to make it to the ropes. Mutoh tries to follow up; yet a
Dragon Screw attempt is fought off with chops and again, Tenryu tries
to rise to Mutoh's challenge: bad knee and all, he stuns Mutoh with a
dropkick to the challenger's knee. Mutoh responds in kind, but it's no
longer enough to dissuade and collapse Tenryu, who now puts forth all
his effort: dropkick to the knee hits, Dragon Screw hits, and then Tenryu
gets his own figure-four. Yet, Mutoh is no less indomitable than the champion,
and the hold is broken in the ropes. Mutoh's knee dropkick misses, but
Tenryu's hits; and now the momentum is clearly with the resurgent champion.
A BRUTAL Tenryu chop drops Mutoh, and he soon finds himself locked into
a Texas Cloverleaf (the AJPW announcer's call of this is not to be missed,
as he cries "Texas Clover!" with an air of utter incredulity at what he's
witnessing). Yet, again, as it did before, Tenryu's body fails him: he
cannot maintain the hold, as his damaged knee collapses under him, freeing
Mutoh. Yet Mutoh is by this time no less worn down; he cannot take advantage
of the situation, and Tenryu recovers in time to re-mount his offense.
He takes Mutoh to the top rope, and lands a two move combo of a German
suplex from the height of the middle rope (with his legs tucked in the
ropes to keep him seated on top) and an elbow drop from the top; it gets
him a 2 count.
But
things shift quickly again; as Tenryu rebounds lightly off the ropes,
Mutoh summons the energy to land a desperate rana. Seemingly desperate,
he tries for the Shining Wizard; but Tenryu blocks it, and lands his own
devastating brainbuster for a close 2 count. The champion's energy peaks,
even as Mutoh's wanes; indeed, the challenger sells the brainbuster as
total devastation, slumping to the mat in a heap. Rising to his feet,
Tenryu seems to draw from the crowd and the building as Mutoh did before;
and staring out to the seats, he points up, signaling to the crowd his
next move. Into the turnbuckle hard goes Mutoh, and suffers a brutal striking
assault from the champion of hard chops and stiff punches. Up the ropes
they go, and Tenryu points upwards once again, then goes for broke: he
connects on a rana from the top rope, dropping Mutoh in a spent heap in
the ring. Yet even this is not enough, as Mutoh finds the strength within
himself to kick out at 2.
And
then, in a perfect moment for the story of the match, Mutoh simply RISES.
Like the indomitable warrior he is here, he climbs to his feet with a
guttural cry of pure refusal, refusal to give in to anything Tenryu has
thrown at him, or to the limits of his own endurance. Tenryu is no fool,
and seeing this he quickly goes for the Northern Lights Bomb, his big
finisher; the internal logic of the match says nothing short of the best
the champion has to offer might serve to break the spirit Mutoh has here,
and this sequence fits that perfectly. Moreover, the NLB has been successful
in the past in securing pinfalls for Tenryu over Mutoh. Yet the move never
hits; As Tenryu lifts Mutoh for the move, the challenger strikes out with
a knee to the head which connects and drops the champion. A proper Shining
Wizard it's not, but the psychological value invested in Mutoh's knees
gives it power. Both men rise, and strike out at each other; but it is
Mutoh who finds the strength to throw at his opponent the greater move,
a backflipping knee to the head that levels Tenryu. And more then that,
it places Tenryu in position for the Shining Wizard, which Mutoh quickly
lands; but not so easily is the spirit of a champion quenched, and the
move yields only a 2 count. A second stiff knee to the head connects,
and still it's not enough; a quick 2 count, Tenryu barely escaping. A
second cover, another 2 count. And now, Mutoh must draw from himself the
strength to land the one move that will put away Tenryu. For it is not
by the conservative tools of latter days that he will be able to grab
old of the greatness before him; to quench the burning desire and ageless
strength in Tenryu, he must surpass it with his own.
Backbreaker.
Moonsault. At 23:24, nearly with tears in his eyes from pain and exertion
as he covers Tenryu, Keiji Mutoh becomes Triple Crown champion. He kneels
in the ring to kiss the belts, the justification for all that he has done.
The crowd chants his name in appreciation as he limps out, pain written
on his face behind his smile.
What
is to be said of such a match? To talk of the psychology or work rate,
or hand out a star rating, seems almost superfluous; the match is not
about technical excellence, though it surely does not fail on that point.
The purpose instead is simply to tell a story, one grounded in the reality
of what these two men face, elder statesmen in a young man's game. For
either of them to perform as they do, Tenryu as a consistently excellent
worker despite his age and Mutoh as a man possessed this year, on some
sort of inner quest to change his legacy, requires each night an immense
exertion of will. To defy the years and the brutal, wearing, pain of bump
after bump, match after match, in the face of the agony in their own bodies,
is no small task; and so too, it is no small subject for the art which
these men create. For this is indeed art, the art of the middle-aged man
who feels his time slipping, a lifetime piling up; and who wishes to do
more yet, to fight against the time and tide for one more match, one more
title. If the fundamental story of professional wrestling is the contest
of wills, the clash of desires, this is the version of it suited to and
created by men who strive to last every moment they can, who see their
end coming but resist it to the last. For these men strive less against
each other, and more against themselves; forging their wills into steel
and adamant, struggling against pain and age to hold on to their greatness.
They tell the story of the struggle of man's will against his instinct,
and in that, there's something beautiful.
Call
it ****1/2 for the sake of argument, but the greatness of this
match isn't reducible to component parts; it resides instead in the story
told as a whole. So, while move-for-move this is hardly the best this
year, as a composite whole I'm not sure I've seen its equal in another
match this calendar year.
Keiji
Mutoh vs. Yuji Nagata - 8/12/01, NJPW
by Digable James
Cobo
One
year ago, this would have been pretty high up on the card, but not necessarily
even the main. A year ago, Keiji Mutoh was just another broken-down guy
from the early '90s, living off his rapidly-fading past triumphs. A year
ago, Yuji Nagata was showing a lot of potential, but not a lot of fire;
his matches looked like the work of someone who's supremely capable being
misused. Hell, a year ago, nobody really cared too much about NJPW in
general: it was a festering stinkpit of politics ruling the roost and
lazy wrestlers half-assing their already half-assed performances.
Oh,
what a difference a year makes.
NJPW
has been, beyond a shadow of a doubt, the best wrestling organization
on the planet since teaming up with All Japan late last year. It's put
the fire back into the fed in the place where nobody ever expected to
see it - in the heavyweight division, simply by foregrounding it. After
all, all you have to do is put the spotlight on someone and see what they
do. And in the case of Yuji Nagata and Keiji Mutoh, they shone as brightly
as someone can shine.
Mutoh,
for instance, had been deemed a lazy wrestler for years - really, ever
since having a bad match with Mid-90s Nobuhiko Takada (which is no small
feat) back in 1996. He'd started to hit middle age, which is the wrestling
equivalent of wearing Depends. And his knees just kept on going south.
But once strongstyle started coming back with the Kawada invasion, Mutoh
had a reason to start showing up - and boy howdy, did he show up. His
matches became this weird hybrid of old-school building strategies and
the highest-end state-of-the-art heavy moves (most notably his Shining
Wizard step-kneestrike, modeled after the knees-to-the-head that Vanderlei
Silva used to knock out Kazushi Sakuraba at PRIDE 13), and all of a sudden
Keiji Mutoh was arguably the most compelling wrestler in puroresu.
And
if it wasn't him, it was Yuji Nagata. Given a chance to finally shine
on a top-level scale, Nagata suddenly became the most consistent wrestler
in puroresu (as compared to Mutoh, who worked a reduced schedule to accomodate
his age and knees). His coming-out party was winning the 2000 G-1 Tag
League, where he teamed with Tayashi Iizuka and set up the famous tag
at the 12/14/00
PPV against Toshiaki Kawada and Masa Fuchi, and from then on, it was
just gravy. Nagata's natural athleticism, combined with surging popularity
due to his representation of both NJPW and his division being put out
front just clicked; he became one of the five best workers in the world,
the kind of talent who actually raises the effort of those around him
(see Manabu Nakanishi).
Naturally,
with two workers obviously peaking concurrently, it only made sense to
have them meet in the finals of the G-1 tourney, NJPW's annual round-robin
tourney. And considering that for a good long while, NJPW was a great
example of where to look when you want to define "booking by politics",
it is to their immense credit that they actually went through with it.
Now,
with two workers like these, expectations for the quality of the match
were, shall we say, through the roof. But there was more at stake. The
feud with AJPW, which seemed to die quietly around February, had roared
back into life when Mutoh won AJPW's prized possession, the Triple Crown,
from Gen'chiro Tenryu in June. Obviously, this was a huge act of faith
on the part of All Japan, and there was severe pressure to keep Mutoh
strong for his eventual jobbing of the title back to AJPW (presumably
to Toshiaki Kawada at their match next month). But of course, kowtowing
to AJPW's wishes would mean sacrificing one of their most promising prospects;
Nagata had always had a following, but in 2001, his "Fighting Club
G-Eggs" - a group brought about to combat Masa Chono's Team-2000
- had the crowds solidly behind him.
But
even more than that, it was a legitimate chance to see a "passing
of the torch". Keiji Mutoh, one of the preeminant stars of puroresu
throughout the 1990s, a man who had won titles and tournaments by the
carload, a man who possesses such great drawing power that a recent MPro
show pulled in one of the largest crowds in fed history to see him debut
a new character... would he be man enough to lay down? Or would we be
thrown back into the dark ages of NJPW, with the booking by politics and
so on?
No.
No we wouldn't. Because Yuji Nagata won the match.
I
feel comfortable telling you the outcome before I even dive into what
makes the match worthwhile or not because quite simply, that last sentence
IS the match. For twenty-two minutes, Yuji Nagata and Keiji Mutoh wrestled...but
for about eleven of them, it was Nagata's match to lose.
The
match started off fairly normally - open with matwork trying to take out
your opponent's finisher, with Nagata specifically targeting Mutoh's leg
to neutralize the Shining Wizard. They exchange some big standup moves,
teased finishers, and so on - just your everyday, normal opening to a
well-planned out match. They were just checking all their options and
seeing which one would have the most impact on the other, and when nothing
particularly rang true, they moved on to the next option.
And
then Nagata put on the Nagata Lock 2.
It's
better known in America as the Crippler Crossface, and thanks to the WWF
getting it over as a familiar, effective submissions move, there's a chance
that I can actuall convey what Keiji Mutoh did: He saw the end of the
line.
It
doesn't make sense, of course. The Nagata Lock 1 (a sort of Figure 4 variation)
would have made more sense: it looks crisper, Nagata gets to do his salute
thing (which is his equivalent of the Rock standing over the guy before
dropping the Elbow), it works Mutoh's Oatmeal Knees, and even if it doesn't
put Mutoh away, it lessens the chance that he'll pop up and do a Shining
Wizard. But all of that - that's actually the beauty of the situation.
It works best because it comes out of left field, both in terms of the
match and the story being told. Mutoh and Nagata were having a regular
old - very good - match, when all of a sudden, the years of Mutoh running
up the ropes and moonsaulting off, of spilling kegs of blood, of not giving
up...all of that caught up with him the moment Nagata locked on the NL2.
It's a heartbreaking thing to see; for a few seconds, Mutoh just sits
there in the hold, emoting "What the holy hell is this?" before
FRANTICALLY trying to get away, and for the rest of the match, FRANTICALLY
trying to keep away from that move. He'd obviously scouted Nagata as much
as the law would allow, but no amount of preparation had prepared him
for his body's sudden and total inability to cope.
The
rest of the match, then, is just Mutoh delaying the inevitable, because
Nagata smells blood in the water, and he's just waiting for Mutoh to let
his guard down for that split second. But Mutoh, cagey vet that he is,
realizes that Nagata can't slip the hold on him if he's been worn down,
so he summons every ounce of strength left in his carcass and starts TAKING
IT TO HIM. He starts busting out moves that otherwise would get him the
win but even the Shining Wizard (which has been his most trustworthy move
throughout the G-1) and the moonsault (which he used to put away Tenryu
to win the TC) weren't enough. It was clear that he was facing another
type of opponent here - he was facing the young, fire-in-the-eyes veteran
that he used to be.
But
of course, it's a different story for Nagata. Whereas the elevator carrying
Mutoh's going down, his is going up...but he's had problems on the way
up before. Most notably here, even though Mutoh's knees are notoriously
bad, plus Nagata had been working on them all throughout the first portion
of the match, plus he'd been using them all match for the Shining Wizards
and the moonsaults and such - despite all that, Mutoh still wouldn't give
up to the Nagata Lock 1. And it's not like the Wizards and moonsaults
weren't taking their toll; there were definitely moments when it looked
like Nagata was exceedingly vulnerable.
In
the end, though, it was youth's day in the sun. Nagata locked on the NL2,
and after a few seconds of hesitation and trying to see if he could fight
out, Mutoh tapped, and the crowd - both the ones in attendance and me
on the floor - exploded in glee. It was a definite moment where NJPW saw
their torch get passed along, and for once they did it right. It was a
fantastically emotional, significant moment, very reminiscent of when
Mutoh beat Chono in the finals of the 1991 G-1. But it was a fantastically
emotional significant moment that came at the end of a match with some
definite flaws.
If
you watch this match and ignore the storytelling aspects of it, then you'll
see a match where Keiji Mutoh no-sells a whole lot. It's a very unfortunate
fact of the match; no matter how much it helps the match dramatically
to have Mutoh pop up after the NL1 and start doing knee-intensive moves,
it doesn't make logical sense. It makes the match somewhat cartoonish,
and removes it from what it was going for - a match that becomes like
a crucible, where two careers turn in one match. I'm a huge fan of this
match, and I've got no way to justify it. It's rooted in the fact that,
like Kenta Kobashi before him, Keiji Mutoh is less a logical wrestler
and more a dramatic one, prone to doing things to make the drama of the
match apparent to the crowd (viz. any match Kenta Kobashi worked after
1997 - and for the record, I'm a Kobashi fan, too). But it does fit into
the story, of Mutoh using every drop of gas left in the tank to try to
pull out the miracle win. So it just becomes a question of whether you're
willing to sublimate the logical flaws to see a story or not.
There's
also the fact that the first eleven or so minutes (or however long the
period of time leading up to the NL2 lasted) become very retroactively
boring. Not a lot happens, mostly because in those opening minutes, the
match is still looking for a direction. Again, it makes great good sense
to do it that way, to have them try a bunch of different ways to work
the match and then have Nagata find The One True Way...but the match DOES
suffer for it.
I'm
not ignoring these flaws when I say that you need to see this match. I'm
perfectly conscious of them: they're unfortunate, but you still need to
see this match. Because beyond all the no-selling and forgettable first
few minutes, there's a match - a really, really good match that clocks
in at ****1/4 by my count - that lays the groundwork for the next
five or six years of NJPW. Yuji Nagata stepped up on this day and became
the man to take NJPW out of the age of the Three Musketeers and into the
age of - well, I don't know what age they're going into. Frankly, the
book's still unwritten on that one. But when it gets written, it'll start
with this match, right here.
And
judging by how good this match was, I'll be turning the pages as fast
as I can.
Minoru
Tanaka vs. Takehiro Murahama - 4/20/01, NJPW
by Digable James
Cobo
Just
watched it today, and I can't say it was entirely deserving of the "blowaway
MotY" status it's been getting. It was a good, solid ****, good
enough for #10 on my list (pushing off the 3/2/01 Zero-One tag), but it
wasn't even in the same league as Benoit/Dinsmore from OVW in January
(which would be ****1/4 easy if it weren't for the ending).
Watching
Murahama/Tanaka, I kept thinking that for a match with such strong roots
in worked-shootedness, Tanaka sure didn't take advantage of things that
would have nearly guaranteed him a win throughout the match, with the
most conspicuous instance being when Murahama gave Tanaka his back, which
in a shoot is tantamount to suicide, but there were plenty of other places
where Murahama would be (from a worked perspective, intentionally) leaving
his leg or arm open for attack, but Tanaka would just sit there and yell.
I
also didn't like the psychology too much; at times it seemed like the
point of the match was to get Murahama over as an overlooked threat, as
he'd be rolling through on a lot of submission moves that were pretty
credible in context, but watching Tanaka's selling I got the impression
that he was trying to convey "Gee, getting kicked this hard sure does
suck, but the match is still mine to lose."
I don't mean to imply that the match was worthless, because there were
some great transitions, and Minoru got busted open hardway worse than
anyone I've seen in a long time. It's a very, very cool match to watch,
and I sure did enjoy it. But there was a lot of intangibles missing -
and they were the type of things that make a cool match great.
Cactus
Jack v. Terry Funk, January 8, 1995, Guma Japan.
by Alex Carnevale
This
match is a barbed wire match. Foley puts it above the Royal Rumble as
the second best match of his career. I remembered that I had in on a compilation
tape I hadn't watch since I bought it.
Foley
and Funk cut promos before the match. Funker's promo is just okay, but
Cactus promo is incredible, even better than his ECW stuff if you could
believe that possible. Jack starts off by chasing Terry with a barbed
wire bat, to no avail. He then throws a bunch of chairs in the ring and
the bell rings. That's called an auspicious beginning. It should be noted
that there is no commentary for the match as I have it.
Jack
gets up on the apron, but Terry throws a chair at him, clocking him in
the head and sending Jack to the floor. Terry then chucks a chair from
the ring to the floor on Jack's face. He has the chair on the outside
and brutalizes Jack with it, going after the leg immediately. They circle
each other in the ring, and a small Terry chant goes out from the small
crowd.
Terry
headbutts Jack, and they circle more, with Jack saying come one and putting
up boxing gloves like he wants to fight. Lock up, and Jack tries to whip
Terry into the barbed wire. Terry rolls out and tries to throw chairs
at Hack. This might as well be an empty arena brawl. Cactus Jack starts
killifying Terry on the outside and starts rubbing his face into barbed
wire. That's one way to draw blood.
Funk
goes for the leg back in the ring and tries the spinning toehold but wrestling
maneuvers won't work. Terry tries it again, but Jack pounds out after
a bit. Jack drops an elbow and rubs Terry in the barbed wire again. Cactus'
noises in this match are so loud, it's ridiculous. That stuff is phenomenal.
He destroys Terry with the barbed wire, making some of the most insane
noises I've heard in my life. He then rolls out to the crowd and picks
up a chair. Funk is meanwhile trying to disentangle himself from the barbed
wire.
Jack
comes back with the flaming chair and slams it across Terry's back. He
pounds on him on the outside, with fans and photographers following the
brawl. Jack lights the flaming chair again, and hits Terry's arm with
it. Jack then gets a hiptoss on the flaming chair, which is still burning.
Funk throws it at him and then throws it in the ring, where is it still
on fire. Jack grabs it and SLAMS it across Terry's back for two.
Jack
tries a vertical suplex. Unfortunately, Funker reverses it and suplexes
Mick on the barbed wire. Christ. Funk proceeds to slip on the water that's
attempting to douse the flaming chair in the ring. He tosses Jack and
pulls the barbed wire on the ropes apart, scraping them across Cactus
Jack's face. Funk sets up one of those nasty looking Japanese tables (if
you haven't seen one, you're missing out) and he slams Foley into it,
hard. Foley is doing a .7 Muta bladejob, but perhaps I overestimate it.
Foley is crawling on his hands and knees. Foley- "Terry!"
Funk
has the flaming iron, which he digs into Foley's back. He then beats him
around the ring with it, including trying to put it ON Jack's face. This
match is needless to say, intense. Jack picks up Terry and slams him on
the outside. He then hits a sick looking Cactus elbow. It sounded like
it broke something in Terry. That's the best I've ever seen him do the
elbow, and he's pouring blood to boot. Well, not to boot...shit, you know
what I mean. Cactus- "Bang bang!" Jack throws Terry into a bunch of chairs
and Funk has bled himself silly as well, as the stains on his shirt attest.
Both men are covered in chairs.
Funk
has one around his neck, and he is so dazed he swings at a fan in a cool
yet litigious spot. At some point Funk starts to go psycho, tossing chair
all over the place. They rest for a bit this way, with Jack strangling
Terry with his shirt and loving every second of it. Jack rolls him back
in the ring. Funk kicks out at two.
When
Jack is on top of Funk he audibly calls out "DDT" and then - surprise,
surprise - DDTs Funk for two. Hey, it's not his fault - there's no commentary
and no crowd; I'm surprised that's the only glitch like that. Jack hits
a bad-looking vertical suplex for two. Funk is a wreck but he staggers
Foley with rights and looks to come back he's gonna make it - but Funk
does the Flair flop. Cover for two, reversal for two. Funk has the barbed
wire in his hand, but Jack just slugs away with nice-looking punches for
two. With a better crowd, this match would be so over it's not even funny.
Funk reverses a spinebuster into a DDT for three in 16:23. ****3/4
Mercifully, this war comes to an end. If you like brutal brawls, this
one's for you.
Post-match,
Funk takes out the ref and assorted other officials, including a cameraman.
I guess this is his gimmick in Japan. If these two had done this match
at WrestleMania XIV, it would have gone over huge. Both men find each
other for a handshake on hands and knees afterwards, but Jack turns on
Funk and decks him, piledriving him on the floor shortly thereafter. Funk
is left in a heap, and Jack leaves.
Funk
would go on to have a much lesser match but just as insane a match at
ECW Born to Be Wired, with Sabu. That's worth checking out if you want
to see some insane barbed wire stuff with hype supplied by Joey Styles.
It amazes me that Foley was able to get up for a match like this in front
of nobody.
This
match is nowhere near better than his triumphant classic at WWF Royal
Rumble 2000, which he planned out and which I will forever maintain is
his best match and better than WWF Mind Games on every storyline level
you can think of. The match is better too. Royal Rumble is the match that
made HHH and Foley at the same time.
Jack
gives a bleeding interview after the match. Best promo ever. Bleed much,
Cactus? He gets himself and his opponent over at the same time. A-fucking-mazing.
This week's match is from Japan.
Super
Calo/Thunderbird/Magico/Jungla v Juventud Guerrera/Halloween/Damien 666/Hijo
del Enfermero - sometime in 1997, Tijuana
by Digable
James Cobo
Ah,
lucha libre. When it's bad, it's REALLY, REALLY BAD; when it's good, it's
REALLY, REALLY GOOD, and when it's fast but by-the-numbers, it's REALLY,
REALLY FUN. This match was a BLAST to watch; it had great heel posturing
and infighting, a few superchoice spots (most notably Juvi's legdrop while
Magico was in a Gory Special), a crazy dive sequence AND a missed dive
sequence, teased catfights, hideous oversells of UN FOULE!s... it was
like if a stupid high school movie had a baby with a stupid action movie.
Star of the match is probably Calo, who works really, really crisply,
and has a grat sense of timing that for some reason he never got to show
off when he was being squashed by Fidel Sierra in four minutes on WCWSN.
He really kicks ass in this, throwing some nice sentons - as well as the
best tope on the entire tape - around. Also notable is Halloween, who
metamorphoses into a third grader to scrap with Damien. It wasn't perfect
or transcendant or anything like that - there was no story outside of
"The tecnicos are good guys, the rudos are bad guys, and they's gonna
tussle", and the work was pretty loose (especially when they'd miss dives
- I seriously doubt that so many knees have ever hit the canvas in one
match before) - but it was a whole hell of a lot of *** fun.
Brendan
"Shaddax" Welsh-Balliett
Digable James Cobo
Alex Carnevale
Buster
Time Magazine
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